You max Triple Blow first, because it’s your main attacking skill, and get 1 Finisher for a little bit of oomph to your attacks (it already does 268% damage at lvl 1). The BaM also has to be in the same map for the aura to take effect.Įxplanation: This is a pretty straightforward stage in your BaM carreer. UPDATE: Apparently the buff disappears for the whole party if the original caster leaves. You can cancel the skill by casting it again. This skill stays on until you log out, which is great if you don’t like recastng buffs. The reason why most people will grow to love BaM’s. Lvl20– MP- 30m, +10% Damage for the whole party Just plain old teleport, only with less distance and more Mp usage than a normal mage. Its damage increases alongside the different blow skills. You can only use this skill after casting your blow-type skill. Lvl10– Mp- 30, 340% Damage, Hits 6 mobs at all levels, Ignores 20% of enemy’s defence Lvl20– MP- 20, 105% Damage each hit for three hits, Hits 6 mobs at all levels You probably realized you can max all three mini-skills before advancing, which I find very exciting. Your First Advancement As a Hardcore MageĪwesome! You went through the Resistance tutorial and became a BaM. GMS still has a long way to go before getting this, but eh…just putting it out there.
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